Quest Pack v2.3 Released!

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Quest Pack v2.3 has been released! This version features an extensive number of changes–primarily bugfixes, but also several new components.

Grab it at https://www.pocketplane.net/quest/.

The full changelog is as follows:

– AI: Improvements to illusionary clone behaviour.
– Besamen: No longer possible to tell Baisera she has her job back if you skip talking to Mira.
– Besamen: Mira will mention Baisera after the quest resolution.
– Boss: Updated Detectable Spells. A lot.
– Boss: Resolved an incompatibility between Bodhi’s new AI and Unfinished Business.
– Coronet: Resolved the “no valid replies” issue with the debt collectors.
– Coronet: Moiya shouldn’t suffer morale failure for real now.
– Coronet: Surly will now make a return if you evict him.
– Coronet: Lorick is no longer so eager to maze the party for no reason.
– Galoomp: Galoomp will now introduce himself on your first meeting.
– Harpers: Meronia spawn timer reduced to 8 hours.
– Hell: Removed leftover stat gain upon defeating Wraith Sarevok.
– Miscellaneous: Implemented a minor expansion to the lich in the Crooked Crane.
– Miscellaneous: Mummies no longer go wrong when spells are cast on them. Oops.
– Miscellaneous: Resurrecting Mummies should no longer interfere with Korgan’s quest.
– Miscellaneous: Halved XP rewards for mummy resurrection.
– Miscellaneous: Tazok now appears as a half-ogre.
– Miscellaneous: Added Jaysyn’s Displacer Beasts from D0Tweak.
– Miscellaneous: Ribald now wears a Robe of the Neutral Archmagi.
– Miscellaneous: Fixed a potential dialogue loop with Vampiric Sime.
– Miscellaneous: Fixed a typo that could cause an error message at installation.
– Miscellaneous: Added new random encounters.
– Miscellaneous: Now possible to give gold to the woman whose lost child you recover.
– Nazariel: New area no longer allows flirting.
– Negotiation: Vithal’s teleport spell prevents him being killed. Consider it the effect of him phasing away.
– Oasis: Corrected facing directions for a number of Oasis troops.
– Potion: Blindness now protects from gaze attacks.
– Potion: Mummies grouped together shouldn’t bombard you with gaze attacks quite so much.
– Potion: Added missing protections to the Potion of Mirrored Eyes.
– Potion: Gaze attacks use more appropriate projectiles.
– Potion: No longer possible to invite Jadarath to visit his family when he has already done so.
– Potion: Resolved issue which would cause Jadarath to forget which potions you’d given him.
– Potion: Various minor typos resolved.
– Potion: Shifted arbitrary changes to Mummies into the Creature Improvements section.
– Sanik: People in Brynnlaw now correctly acknowledge if Sanik is still alive.
– Thieves: Journal entry on killing Aran no longer erroneously suggests the player is working for Bodhi.
– Thieves: Description for Aran’s Ring no longer assumes he gave it to you.
– Thieves: Orcs and Shadows in Aran’s lair are now replaced with more appropriate enemies.
– Thieves: Freeing the prisoners no longer requires Aran to be dead.
– Thieves: Gaelan will now turn hostile when you attack Aran.
– Thieves: The vastly overcomplicated handling of Rayic regaining his ring is now replaced with something that should always work.
– Thieves: If you helped him, Rayic will give you slightly longer to leave the room.
– Thieves: We standardise Booter as a gnome, rather than gnome/dwarf hybrid.
– Thieves: The Shadow Thief Prison Key can still be obtained if you completed the Carrack quest.
– Thieves: No longer possible to acquire a duplicate Ring of Lock Picks.
– Fixed a number of harmless installation errors that could crop up under some circumstances.
– Added Infernal Thievery component.
– Further NPC interjections added throughout.
– Boss Improvements expanded into Creature/Area Improvements.
– Removed horrible profanity from the readme.