Infinity Engine Modlist
Infinity Engine Modlist

BG2 Spell-Related Mods

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Altered Knock Spell
| Added: Feb 25, 2011 | Notify of Dead Link |
Knock spell now disarms traps.

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Alternate BG2 Spell System
| Added: Feb 05, 2005 | Notify of Dead Link |
The short explanation: This implements a mana-based spell system for party members in Baldur's Gate II.

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Arcane-Divine Spell Pack
| Added: Nov 28, 2005 | Notify of Dead Link |
The ADPack is a WeiDU-based mod for Baldur's Gate II. It aims to fix/tweak/enhance arcane and divine spells in the game's final release. Various bugs are removed, some of the weaker spells are improved, and a few spells are completely remade.

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Better Timestop description
| Added: Feb 25, 2011 | Notify of Dead Link |
Better Timestop description

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Cast find familiar, and choose any
| Added: Feb 25, 2011 | Notify of Dead Link |
In-game, when you cast 'Find Familiar' you'll immediately be able to choose which familiar you'd like to summon.

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Divine Intervention
| Added: Jan 13, 2013 | Notify of Dead Link |
Divine Intervention tries to bring some of that NWN divine spell flavor to the Baldur's Gate games: longer-lasting spells, more useful lower-level spells and so on.

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Ghost
| Added: Jan 17, 2008 | Notify of Dead Link |
A new Bhaalspawn ability, available at the Throne of Bhaal

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High Level ABILITIES
| Added: Feb 25, 2011 | Notify of Dead Link |
This is a simple mod that turns mages' and clerics' high level abilities into innate abilities, thus freeing up the ninth- or seventh-level spell slots for actual ninth- or seventh-level spells.

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King Dutka's Disarm Trap Spell
| Added: Aug 18, 2004 | Notify of Dead Link |
This is a mage spell that summons a thief to disarm traps.

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Misc Spell Packs at Sorcerer's Place [Non-Weidu]
| Added: Feb 27, 2008 | Notify of Dead Link |
To install these collections, you'll need some TeamBG Tools. Warning: some of these overwrite your dialog.tlk, and are incompatible with most other mods.

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Red Dragon Summoning Mage Spell [Non-Weidu]
| Added: Feb 27, 2008 | Notify of Dead Link |
As you would expect from the title, this mage spell allows you to summon a Red Dragon to fight at your side.

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Sarevok's True Power
| Added: Feb 25, 2011 | Notify of Dead Link |
Innate abilities for Sarevok.

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Spell Revisions
| Added: Mar 26, 2009 | Notify of Dead Link |
Spell Revisions aims to fix/tweak/enhance arcane and divine spells in Baldur's Gate II.

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Spell-50
| Added: Aug 10, 2004 | Notify of Dead Link |
The Spell-50 mod extends a number of priest, druid and mage spell effects to level fifty. Spells cast by friends and enemies alike are modified. Basically, it's a mod for players who would like to see phenominal cosmic spellcasting at higher levels.

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SpellPack
| Added: Sep 26, 2004 | Notify of Dead Link |
SpellPack™ brings many spells closer to their AD&D incarnations, whether it is a cloudkill that travels, or a chain lightning that arcs to up to 12 different creatures. Some of the spells are drawn from the Icewind Dale series rather than from AD&D. The current version of the mod includes 60 spells and many other graphical modifications in 21 components.

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Teleport Spell
| Added: Mar 08, 2005 | Notify of Dead Link |
This mod adds a 7th level spell to the game, that allows the entire party teleport to the areas you´ve already visited.

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Timestop Tweak
| Added: Feb 25, 2011 | Notify of Dead Link |
Replaces the timestop spell with a spell that deals damage to the caster instead.

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Triple-Class Mage HLA Fix [Non-Weidu]
| Added: Feb 27, 2008 | Notify of Dead Link |
This fix allows allows Fighter/Mage/Thieves and Fighter/Mage/Clerics to gain the abilities to have an extra 6th, 7th and 8th level spell slot.

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Wild Magic Additions
| Added: Oct 27, 2005 | Notify of Dead Link |
This Mod features 27 new wild magic spells, as well as the Spellshaper Kit - a practitioner of wild magic who casts his spells by virtue of raw magical talent or gift, a wizard capable of casting spells spontaneously.

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