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Arcane-Divine Spell Pack
| Added: Nov 28, 2005 | Notify of Dead Link | The ADPack is a WeiDU-based mod for Baldur's Gate II. It aims to fix/tweak/enhance arcane and divine spells in the game's final release. Various bugs are removed, some of the weaker spells are improved, and a few spells are completely remade.
Divine Intervention
| Added: Jan 13, 2013 | Notify of Dead Link |
Divine Intervention tries to bring some of that NWN divine spell flavor to the Baldur's Gate games: longer-lasting spells, more useful lower-level spells and so on.
High Level ABILITIES
| Added: Feb 25, 2011 | Notify of Dead Link | This is a simple mod that turns mages' and clerics' high level abilities into innate abilities, thus freeing up the ninth- or seventh-level spell slots for actual ninth- or seventh-level spells.
Spell-50
| Added: Aug 10, 2004 | Notify of Dead Link | The Spell-50 mod extends a number of priest, druid and mage spell effects to level fifty. Spells cast by friends and enemies alike are modified. Basically, it's a mod for players who would like to see phenominal cosmic spellcasting at higher levels.
SpellPack
| Added: Sep 26, 2004 | Notify of Dead Link | SpellPack™ brings many spells closer to their AD&D incarnations, whether it is a cloudkill that travels, or a chain lightning that arcs to up to 12 different creatures. Some of the spells are drawn from the Icewind Dale series rather than from AD&D. The current version of the mod includes 60 spells and many other graphical modifications in 21 components.
Teleport Spell
| Added: Mar 08, 2005 | Notify of Dead Link | This mod adds a 7th level spell to the game, that allows the entire party teleport to the areas you´ve already visited.
Wild Magic Additions
| Added: Oct 27, 2005 | Notify of Dead Link | This Mod features 27 new wild magic spells, as well as the Spellshaper Kit - a practitioner of wild magic who casts his spells by virtue of raw magical talent or gift, a wizard capable of casting spells spontaneously.
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